After thinking a couple of weeks I have decided to purchase a Prusa 3d printer kit. It was quite fun the assembly and here is how it looks right now.
And here you can see a couple of things I have printed just for testing.
Lego Batman 2017 making of
Inspired in the Lego Batman 2017 Movie and based on the Lego Batmobile toy, I have decided to start modeling the Batmobile in 3ds max. The next set of images were rendered using Radeon ProRender plugin for 3ds max. I hope you like it. Btw here is a link to a video tutorial in case you want to make your own. https://youtu.be/MjclBS8qoKw
I has been working on a rapid prototype using Sculptris and after a couple of minutes, I was able to create something that looked good enough to moving fordward, so I have exported the mesh to 3dsmax to make a retopoly and then I have decided to move the lowpoly model and the highpoly one to Substance Painter to bake the normal maps and to create the textures. Finally I have decided to export the model to Sketchfab for realtime and also I make a couple of renders in 3ds max using Radeon ProRender.
radeon prorender for 3ds max
I have been working as main beta tester for the new AMD rendering plugin for 3ds max oficially called : Radeon ProRender. This is one render test I made using Corona materials, Standard materials and RPR Materials.
Nubenzza (3ds max + corona)
Firerender plugin for 3ds max
Hi everyone, i have been working as consultant and beta tester on a very nice project. This project consist in a new GPU unbiased raytracer renderer for 3ds max called Firerender. This renderer takes advantage of Amd videocards, but it could run on nvidia cards too.
More info about this project in the next link. http://amdfirerender.github.io/
Star wars 7 the force awakens
This making off video shows from start to end how to model a new Storm trooper from the Star wars 7 movie. This project was done completely in 3ds max and took around 5 hours to complete. Stay tunned for the normal speed version that will be published on youtube by parts, later I will publish another tutorial about lightning and materiales.
I hope you guys like it.
2015 - September project
Puente de la reconciliacion:
El puente mas largo de Colombia estara ubicado entre los municipios de Yati y La Bodega.
This project was made from start to end (from modelling to final compositing in PS) in about two and a half working days. The architecture is quite simple, the same as materials, but it was just for a proposal for the land owner to convince him about the project potential. Hope you like it!!!
Juan Camilo Alcaraz C.