Alzarac
3D technical artist, Architect and Untiy3d Developer
Juan Camilo Alcaraz Cartagena |
This project was done the past month, but just today I decided to upload some information about it. This project consisted on made a retopology of a scanned 3d model and then increase the quality and realism of it using some sculpting tools ( in this case I used Zbrush Core). The final product will be 3D printed. The image of the left shows the scanned 3d file as it came from the 3D scanner and the righ image shows the first version after some retopology and 3d modeling improvements. ( The righ image still dont have the nails details and some other skin details). The above images shows the final result that include more wrinkles and hands details and include a base to keep them in place when they will 3d printed. Alzarac3D technical artist, Architect and Untiy3d Developer
0 Comments
Your comment will be posted after it is approved.
Leave a Reply. |
AuthorJuan Camilo Alcaraz C. Archives
October 2018
Categories
All
|